WHY PLAY-BASED LEARNING?
Research-Backed Design
Research shows that children spend four to seven hours a day on screens. Yet, of hundreds of thousands of educational apps, fewer than one percent are focused on generosity. Grounded in research and best practice, Give As We Grow® provides an opportunity for children to learn empathy and cultivate giving behaviors, while ensuring that they have fun, play, and discover in a safe, positive, and self-led environment.
Our methods
We meet kids where they are, utilizing technology and engaging gameplay.
Asset-based approach
Players begin by completing a self-assessment to identify their unique passions and interests related to generosity. Results deliver an asset-based approach and shape their game experience for better understanding. After that, they transition into a journey focused on learning about the needs of others.
About our curriculum
Our curriculum was developed utilizing best-practice frameworks and methodology, with the following outcomes:
- Children understand and can engage with generosity and caring for others.
- Children are inspired to “do good for good’s sake.”
- Children adopt that intrinsic motivation early in life, leading to more generous action over time and fulfillment.